Wednesday 30 December 2015

Modelling progression level 1 (Scuba equipment)

Parts of the scuba equipment such as the scuba tank, regulator and the Buoyancy Control Device (BCD) are modeled and carry over to level 2 as well as level 3.







Modelling progression Level 1 (Objects)

The level 1 environment consist of multiple common objects which can be found within a real life swimming pool environment. However the obvious such as the swimming pool itself will not be put into the same category as i consider the swimming pool as part of the environment, not an object within the environment.





3D Model progression - Environment (Level 1)

Here are the wire-frame render of the environment which will be utilize in Level 1 as well as Level 2 of my simulation.





Wednesday 16 December 2015

Gantt Chart for Final Year Project 2

Here is my Gantt chart for my Final Year Project (FYP 2) planning.


Final Year Project 1 (Finalized Board Presentation)

These are the flowchart of the whole game from Level 1 to Level 3, everything going to be implemented inside the actual game will be listed down in the flowcharts.




After the flowcharts there are the sketch design of the Graphical User Interface (GUI) for the main menu and pause menu.



The finalized version of level design also included below.



Lastly there is the list of assets, interactions and also the sound.